![]() “whoa, kid,” a rounded voice next to me pipes up from below. The world shifts darker between instants with a sharp clack. I shoulda’ taken care of laundry, like, a week ago. I grab roughly at the collar of the ancient shirt and tug, forcing it little more stretched and a little less suffocating. This is what happens when people like me take breaks. It tries to pin my shoulders, crushing around my chest. this is for yellow.Despondence wheezes through my teeth. ◾️ have the same message but brodcasf after each turn.◾️ use variables for each turn to change the dialog.this is the amount of time before the enemy attacks.this is the text that the monster will say.this makes sure you can’t do anything during dialog.you can use variables to change the dialog based on the turn.it’s the new update with dialog set up!.4) when invincible, attacks can’t hurt you! you can change the length of it in the configure actor.3) if you can, incorporate blue and orange attacks!.2) set the attack damage for each clone, and then brodcast “invicible ❌” for when they hit.1) a fight is boring without these! make them! (recommended to use clones).4) missing an attack will not do anything to your point count, but landing an attack sets it to 0.3) you can change the acting titles and descriptions in the acts + items actor.to spare when you met the pp requirement.2) make sure that at least 1 act increases your pacifism points.this is advanced, so only do this if you are experienced with code.cool! before the enemy attack, place this code where you want it to happen.want to add an extra message to something?.you could make a variable so that each time there is a different extra.the bottom 3 blocks tell the game that it’s the enemy’s turn to attack.if you want more than 1 extra dialogue, repeat everything except the bottom 3.please give credit to toby fox and littleozwald.2) if you want, delete the arrows and page no.it’s good to have an evil and pacifist route. a random block to randomly choose an attack.2) you may want to do background changes, like for asriel dreemur.1) change the music! you don’t want to fight a temmie with sans music playing!.3) feel free to increase the pacifism point requirement.-normal encounter enemies can be like the health already made.-bosses should have high hp with a decent attack power.2) make sure you have a nice balance of human and monster stats.you can change them in the configure actor. 2) make sure the costumes are capitalized completely.hey! here are some tips and tricks to making a good undertale fight! please read!.you spared it! you got 0 exp and 5 gold!.only doing this while the soul is visible or the game will glitch. ![]() purple - move around, trapped on 3 lines.yellow - shoot energy lasers from your soul! you can decide if you want them to cause damage or destroy obstacles.green - no moving, but get a protective shield to prevent attacks.red - float across the screen as normal.blue - jump up from the bottom of the soul box.this is the code for when an attack hits.you won! you earned 100 exp and 7 gold!.the “act 1” to “act 4” code, do ‘when actor clicked’ then ‘change pacifism points by 1’.have the player earn a point for nice acts you have.◾️ don’t mess with the code unless you feel confident enough.◾️ change all costumes to one of your own.Basic math, simple variables, variables, miscellaneous, simple conditionals, advanced math, conditional loops, lists, delays, simple loops, expert math, advanced string handling, string handling,
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